![]() ![]() If you corrected something, press ‘Apply’ and then ‘Done’.Īfter completing the bones, place the object in the Scene temporarily. ![]() Therefore I would recommend adding a bone in another way (ex. However, this kind of correction could cause a problem, for example, when uploading the model to VRoid Hub (In fact, I couldn’t upload the model without ‘Chest’, so I added it again). So, to fix it, I set the ‘Spine2’ bone as Spine, which was originally assigned to Chest that is not an essential bone. In my case, ‘Spine1’ set as Spine seems to be problematic. So, those markers could be helpful when looking into the errors.
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